GOC ranks task

This is an unofficial GOC Ranks Missions or Task you can follow this is you want to enhance your experience

First of all the GOC stands for Global Occult Coalition and the number of ranks is 10 (exp needed 0-1850) the max rank is the "Occult Council" and the max number of GOC operatives is 2 for now after this little information the tasks will be given down below

Conscript: the conscripts task is to patrol around the outside and scout for possible CI aka Chaos Insurgency they can enter the site but not command any staff inside as they lack of power and knowledge

New Operative: this rank allows more options as you are now part of the GOC they can guard some people such as Security Sergeants in the SD as they are important for both SD and the foundation they are more often in combat for various reason one of them being that theyre more experienced in combat

Operative: the operatives task are harder than the ranks below because this position is the most common among the GOC they are really experienced at combat, they can enter the site and patrol around they can only acces Sector 1, Sector 2, The Vault, Administrative Wing and the CDC Viewing glass aka the CDC second floor

Senior Operative: this are more often in "squads" but since there is only 2 operatives allowed they are commanded by a high rank or any other "Special Forces" (ISD, RRT, MTF and IA) they cannot command any sort of SD staff as they are now at the same level as them

Team Leader: this position grants the commanding over all ranks below him and he can enter Sector 3 and CDC but not SiD office and the TA office are prohibited at all cost they can only enter with a higher rank. Theres not much to say as they are more as a commander but lower level

Squadron Executive: they could be consider the elite operatives of the GOC as they play a really serious role as they serve as a guide for the team their main tasks are protecting both the Occult Director and Occult Council, Scouting the outside and checking the security power to ensure the vault is safe (because the warehouse is really close to their spawn). This team can command some teams but only if theyre low ranks

Squadron Leader: they serve as the main operatives because they are pretty skilled at combat and securing this can also be sometimes be seen guarding someone as powerful like for example the O5, Sid and TA but mostly a high rank in the GOC they are more common inside the site to take note of the security level and skill any sort of problem will be told to the Site Director as they lack the power and authority to talk to the TA they can also guard the meeting room while a meeting is ocuring

Assistant Occult Director: this position is very secretive as they are only seen when a high rank is on site, if the Occult Director or Occult Council is offline or busy they can act as the representative of the GOC but they wouldnt talk much as they dont know the very secret files on the record

Occult Director: This is the second in command in the GOC hierarchy theyre normally seen guarded by Assitant Occult Directors or Squadron Leaders as they fucntion as guards but sometimes they can be seen being guarded by other departments only if they lack of operatives, because they function as the main representative of the GOC they can be inside a meeting to discuss any sort of problem also talk to the TA in his office

Occult Council: this is the pinacle of the GOC command they dont talk that much as they are very secretive and also heavily guarded because they are really important for the foundation, normally the CI target them to make the GOC panic and make them less coherent but most of the time it ends up in the dead of the CI and guard, theyre allowed to the meetings with no exception as they have very important informationt

Wiki page made by: NightMonster478

Hope yall like it -NightMonster478